Add generation lock and floating-first auto
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@@ -10,6 +10,7 @@ import {
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saveSettings,
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findLastAIMessageId,
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classifyError,
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isGenerating,
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} from './novel-draw.js';
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import { registerToToolbar, removeFromToolbar } from '../../widgets/message-toolbar.js';
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@@ -754,6 +755,11 @@ async function handleFloorDrawClick(messageId) {
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const panelData = panelMap.get(messageId);
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if (!panelData || panelData.state !== FloatState.IDLE) return;
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if (isGenerating()) {
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toastr?.info?.('已有任务进行中,请等待完成');
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return;
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}
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try {
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await generateAndInsertImages({
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messageId,
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@@ -777,8 +783,9 @@ async function handleFloorDrawClick(messageId) {
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});
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} catch (e) {
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console.error('[NovelDraw]', e);
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if (e.message === '已取消') {
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if (e.message === '已取消' || e.message?.includes('已有任务进行中')) {
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setFloorState(messageId, FloatState.IDLE);
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if (e.message?.includes('已有任务进行中')) toastr?.info?.(e.message);
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} else {
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setFloorState(messageId, FloatState.ERROR, { error: classifyError(e) });
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}
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@@ -1230,6 +1237,11 @@ async function handleFloatingDrawClick() {
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return;
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}
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if (isGenerating()) {
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toastr?.info?.('已有任务进行中,请等待完成');
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return;
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}
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try {
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await generateAndInsertImages({
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messageId,
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@@ -1253,8 +1265,9 @@ async function handleFloatingDrawClick() {
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});
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} catch (e) {
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console.error('[NovelDraw]', e);
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if (e.message === '已取消') {
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if (e.message === '已取消' || e.message?.includes('已有任务进行中')) {
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setFloatingState(FloatState.IDLE);
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if (e.message?.includes('已有任务进行中')) toastr?.info?.(e.message);
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} else {
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setFloatingState(FloatState.ERROR, { error: classifyError(e) });
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}
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@@ -1547,4 +1560,5 @@ export {
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SIZE_OPTIONS,
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createFloatingButton,
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destroyFloatingButton,
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setFloatingState,
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};
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@@ -274,7 +274,7 @@ function abortGeneration() {
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}
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function isGenerating() {
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return generationAbortController !== null;
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return autoBusy || generationAbortController !== null;
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}
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// ═══════════════════════════════════════════════════════════════════════════
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@@ -1723,12 +1723,16 @@ async function handleMessageModified(data) {
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// 多图生成
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// ═══════════════════════════════════════════════════════════════════════════
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async function generateAndInsertImages({ messageId, onStateChange }) {
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async function generateAndInsertImages({ messageId, onStateChange, skipLock = false }) {
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await loadSettings();
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const ctx = getContext();
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const message = ctx.chat?.[messageId];
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if (!message) throw new NovelDrawError('消息不存在', ErrorType.PARSE);
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if (!skipLock && isGenerating()) {
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throw new NovelDrawError('已有任务进行中', ErrorType.UNKNOWN);
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}
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generationAbortController = new AbortController();
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const signal = generationAbortController.signal;
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@@ -1936,7 +1940,12 @@ async function generateAndInsertImages({ messageId, onStateChange }) {
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async function autoGenerateForLastAI() {
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const s = getSettings();
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if (!isModuleEnabled() || s.mode !== 'auto' || autoBusy) return;
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if (!isModuleEnabled() || s.mode !== 'auto') return;
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if (isGenerating()) {
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console.log('[NovelDraw] 自动模式:已有任务进行中,跳过');
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return;
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}
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const ctx = getContext();
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const chat = ctx.chat || [];
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@@ -1955,32 +1964,46 @@ async function autoGenerateForLastAI() {
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autoBusy = true;
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try {
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const { setStateForMessage, FloatState, ensureNovelDrawPanel } = await import('./floating-panel.js');
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const { setStateForMessage, setFloatingState, FloatState, ensureNovelDrawPanel } = await import('./floating-panel.js');
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const floatingOn = s.showFloatingButton === true;
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const floorOn = s.showFloorButton !== false;
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const useFloatingOnly = floatingOn && floorOn;
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// 确保面板存在
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const updateState = (state, data = {}) => {
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if (useFloatingOnly || (floatingOn && !floorOn)) {
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setFloatingState?.(state, data);
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} else if (floorOn) {
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setStateForMessage(lastIdx, state, data);
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}
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};
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if (floorOn && !useFloatingOnly) {
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const messageEl = document.querySelector(`.mes[mesid="${lastIdx}"]`);
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if (messageEl) {
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ensureNovelDrawPanel(messageEl, lastIdx, { force: true });
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}
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}
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await generateAndInsertImages({
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messageId: lastIdx,
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skipLock: true,
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onStateChange: (state, data) => {
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switch (state) {
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case 'llm':
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setStateForMessage(lastIdx, FloatState.LLM);
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updateState(FloatState.LLM);
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break;
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case 'gen':
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case 'progress':
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setStateForMessage(lastIdx, FloatState.GEN, data);
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updateState(FloatState.GEN, data);
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break;
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case 'cooldown':
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setStateForMessage(lastIdx, FloatState.COOLDOWN, data);
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updateState(FloatState.COOLDOWN, data);
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break;
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case 'success':
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setStateForMessage(
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lastIdx,
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data.success === data.total ? FloatState.SUCCESS : FloatState.PARTIAL,
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updateState(
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(data.aborted && data.success === 0) ? FloatState.IDLE
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: (data.success < data.total) ? FloatState.PARTIAL
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: FloatState.SUCCESS,
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data
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);
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break;
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@@ -1993,8 +2016,16 @@ async function autoGenerateForLastAI() {
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} catch (e) {
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console.error('[NovelDraw] 自动配图失败:', e);
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try {
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const { setStateForMessage, FloatState } = await import('./floating-panel.js');
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const { setStateForMessage, setFloatingState, FloatState } = await import('./floating-panel.js');
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const floatingOn = s.showFloatingButton === true;
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const floorOn = s.showFloorButton !== false;
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const useFloatingOnly = floatingOn && floorOn;
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if (useFloatingOnly || (floatingOn && !floorOn)) {
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setFloatingState?.(FloatState.ERROR, { error: classifyError(e) });
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} else if (floorOn) {
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setStateForMessage(lastIdx, FloatState.ERROR, { error: classifyError(e) });
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}
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} catch {}
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} finally {
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autoBusy = false;
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