sync: align local with upstream main

This commit is contained in:
2026-04-02 15:00:25 +08:00
parent 003f7acfaf
commit 43efd2ee89
15 changed files with 920 additions and 1240 deletions

View File

@@ -32,7 +32,7 @@ import { StoryOutlineStorage } from "../../core/server-storage.js";
import { promptManager } from "../../../../../openai.js";
import {
buildSmsMessages, buildSummaryMessages, buildSmsHistoryContent, buildExistingSummaryContent,
buildNpcGenerationMessages, formatNpcToWorldbookContent, buildExtractStrangersMessages,
buildNpcGenerationMessages, buildImportantNpcGenerationMessages, formatNpcToWorldbookContent, buildExtractStrangersMessages,
buildWorldGenStep1Messages, buildWorldGenStep2Messages, buildWorldSimMessages, buildSceneSwitchMessages,
buildInviteMessages, buildLocalMapGenMessages, buildLocalMapRefreshMessages, buildLocalSceneGenMessages,
buildOverlayHtml, MOBILE_LAYOUT_STYLE, DESKTOP_LAYOUT_STYLE, getPromptConfigPayload, setPromptConfig
@@ -874,14 +874,17 @@ async function handleCheckStrangerWb({ requestId, strangerName }) {
postFrame({ type: 'CHECK_STRANGER_WORLDBOOK_RESULT', requestId, found: !!r, ...(r && { worldbookUid: r.uid, worldbook: r.bookName, entryName: r.entry.comment || r.entry.key?.[0] || strangerName }) });
}
async function handleGenNpc({ requestId, strangerName, strangerInfo }) {
async function handleGenNpc({ requestId, strangerName, strangerInfo, npcType = 'npc' }) {
try {
const comm = getCommSettings();
const ctx = getContext(), char = ctx.characters?.[ctx.characterId];
if (!char) return replyErr('GENERATE_NPC_RESULT', requestId, '未找到当前角色卡');
const primary = char.data?.extensions?.world;
if (!primary || !world_names?.includes(primary)) return replyErr('GENERATE_NPC_RESULT', requestId, '角色卡未绑定世界书,请先绑定世界书');
const msgs = buildNpcGenerationMessages(getCommonPromptVars({ strangerName, strangerInfo: strangerInfo || '(无描述)' }));
const vars = getCommonPromptVars({ strangerName, strangerInfo: strangerInfo || '(无描述)' });
const msgs = npcType === 'importantNpc'
? buildImportantNpcGenerationMessages(vars)
: buildNpcGenerationMessages(vars);
const npc = await callLLMJson({ messages: msgs, validate: V.npc });
if (!npc?.name) return replyErr('GENERATE_NPC_RESULT', requestId, 'NPC 生成失败:无法解析 JSON 数据');
const wd = await loadWorldInfo(primary); if (!wd) return replyErr('GENERATE_NPC_RESULT', requestId, `无法加载世界书: ${primary}`);