/** * ============================================================================ * Story Outline 模块 - 小白板 * ============================================================================ * 功能:生成和管理RPG式剧情世界,提供地图导航、NPC管理、短信系统、世界推演 * * 分区: * 1. 导入与常量 * 2. 通用工具 * 3. JSON解析 * 4. 存储管理 * 5. LLM调用 * 6. 世界书操作 * 7. 剧情注入 * 8. iframe通讯 * 9. 请求处理器 * 10. UI管理 * 11. 事件与初始化 * ============================================================================ */ // ==================== 1. 导入与常量 ==================== import { extension_settings, saveMetadataDebounced } from "../../../../../extensions.js"; import { chat_metadata, name1, processCommands, eventSource, event_types as st_event_types } from "../../../../../../script.js"; import { loadWorldInfo, saveWorldInfo, world_names, world_info } from "../../../../../world-info.js"; import { getContext } from "../../../../../st-context.js"; import { streamingGeneration } from "../streaming-generation.js"; import { EXT_ID, extensionFolderPath } from "../../core/constants.js"; import { createModuleEvents, event_types } from "../../core/event-manager.js"; import { StoryOutlineStorage } from "../../core/server-storage.js"; import { promptManager } from "../../../../../openai.js"; import { buildSmsMessages, buildSummaryMessages, buildSmsHistoryContent, buildExistingSummaryContent, buildNpcGenerationMessages, formatNpcToWorldbookContent, buildExtractStrangersMessages, buildWorldGenStep1Messages, buildWorldGenStep2Messages, buildWorldSimMessages, buildSceneSwitchMessages, buildInviteMessages, buildLocalMapGenMessages, buildLocalMapRefreshMessages, buildLocalSceneGenMessages, buildOverlayHtml, MOBILE_LAYOUT_STYLE, DESKTOP_LAYOUT_STYLE, getPromptConfigPayload, setPromptConfig } from "./story-outline-prompt.js"; import { postToIframe, isTrustedMessage } from "../../core/iframe-messaging.js"; const events = createModuleEvents('storyOutline'); const IFRAME_PATH = `${extensionFolderPath}/modules/story-outline/story-outline.html`; const STORAGE_KEYS = { global: 'LittleWhiteBox_StoryOutline_GlobalSettings', comm: 'LittleWhiteBox_StoryOutline_CommSettings' }; const STORY_OUTLINE_ID = 'lwb_story_outline'; const CHAR_CARD_UID = '__CHARACTER_CARD__'; const DEBUG_KEY = 'LittleWhiteBox_StoryOutline_Debug'; let overlayCreated = false, frameReady = false, pendingMsgs = [], presetCleanup = null, step1Cache = null; // ==================== 2. 通用工具 ==================== /** 移动端检测 */ const isMobile = () => window.innerWidth < 550; /** 安全执行函数 */ const safe = fn => { try { return fn(); } catch { return null; } }; const isDebug = () => { try { return localStorage.getItem(DEBUG_KEY) === '1'; } catch { return false; } }; /** localStorage读写 */ const getStore = (k, def) => safe(() => JSON.parse(localStorage.getItem(k))) || def; const setStore = (k, v) => safe(() => localStorage.setItem(k, JSON.stringify(v))); /** 随机范围 */ const randRange = (a, b) => Math.floor(Math.random() * (b - a + 1)) + a; /** * 修复单个 JSON 字符串的语法问题 * 仅在已提取的候选上调用,不做全局破坏性操作 */ function fixJson(s) { if (!s || typeof s !== 'string') return s; let r = s.trim() // 统一引号:只转换弯引号 .replace(/[""]/g, '"').replace(/['']/g, "'") // 修复键名后的错误引号:如 "key': → "key": .replace(/"([^"']+)'[\s]*:/g, '"$1":') .replace(/'([^"']+)"[\s]*:/g, '"$1":') // 修复单引号包裹的完整值:: 'value' → : "value" .replace(/:[\s]*'([^']*)'[\s]*([,}\]])/g, ':"$1"$2') // 修复无引号的键名 .replace(/([{,]\s*)([a-zA-Z_$][a-zA-Z0-9_$]*)\s*:/g, '$1"$2":') // 移除尾随逗号 .replace(/,[\s\n]*([}\]])/g, '$1') // 修复 undefined 和 NaN .replace(/:\s*undefined\b/g, ': null').replace(/:\s*NaN\b/g, ': null'); // 补全未闭合的括号 let braces = 0, brackets = 0, inStr = false, esc = false; for (const c of r) { if (esc) { esc = false; continue; } if (c === '\\' && inStr) { esc = true; continue; } if (c === '"') { inStr = !inStr; continue; } if (!inStr) { if (c === '{') braces++; else if (c === '}') braces--; if (c === '[') brackets++; else if (c === ']') brackets--; } } while (braces-- > 0) r += '}'; while (brackets-- > 0) r += ']'; return r; } /** * 从输入中提取 JSON(非破坏性扫描版) * 策略: * 1. 直接在原始字符串中扫描所有 {...} 结构 * 2. 对每个候选单独清洗和解析 * 3. 按有效属性评分,返回最佳结果 */ function extractJson(input, isArray = false) { if (!input) return null; // 处理已经是对象的输入 if (typeof input === 'object' && input !== null) { if (isArray && Array.isArray(input)) return input; if (!isArray && !Array.isArray(input)) { const content = input.choices?.[0]?.message?.content ?? input.choices?.[0]?.message?.reasoning_content ?? input.content ?? input.reasoning_content; if (content != null) return extractJson(String(content).trim(), isArray); if (!input.choices) return input; } return null; } // 预处理:只做最基本的清理 const str = String(input).trim() .replace(/^\uFEFF/, '') .replace(/[\x00-\x08\x0B\x0C\x0E-\x1F\x7F]/g, '') .replace(/\r\n?/g, '\n'); if (!str) return null; const tryParse = s => { try { return JSON.parse(s); } catch { return null; } }; const ok = (o, arr) => o != null && (arr ? Array.isArray(o) : typeof o === 'object' && !Array.isArray(o)); // 评分函数:meta=10, world/maps=5, 其他=3 const score = o => (o?.meta ? 10 : 0) + (o?.world ? 5 : 0) + (o?.maps ? 5 : 0) + (o?.truth ? 3 : 0) + (o?.onion_layers ? 3 : 0) + (o?.atmosphere ? 3 : 0) + (o?.trajectory ? 3 : 0) + (o?.user_guide ? 3 : 0); // 1. 直接尝试解析(最理想情况) let r = tryParse(str); if (ok(r, isArray) && score(r) > 0) return r; // 2. 扫描所有 {...} 或 [...] 结构 const open = isArray ? '[' : '{'; const candidates = []; for (let i = 0; i < str.length; i++) { if (str[i] !== open) continue; // 括号匹配找闭合位置 let depth = 0, inStr = false, esc = false; for (let j = i; j < str.length; j++) { const c = str[j]; if (esc) { esc = false; continue; } if (c === '\\' && inStr) { esc = true; continue; } if (c === '"') { inStr = !inStr; continue; } if (inStr) continue; if (c === '{' || c === '[') depth++; else if (c === '}' || c === ']') depth--; if (depth === 0) { candidates.push({ start: i, end: j, text: str.slice(i, j + 1) }); i = j; // 跳过已处理的部分 break; } } } // 3. 按长度排序(大的优先,更可能是完整对象) candidates.sort((a, b) => b.text.length - a.text.length); // 4. 尝试解析每个候选,记录最佳结果 let best = null, bestScore = -1; for (const { text } of candidates) { // 直接解析 r = tryParse(text); if (ok(r, isArray)) { const s = score(r); if (s > bestScore) { best = r; bestScore = s; } if (s >= 10) return r; // 有 meta 就直接返回 continue; } // 修复后解析 const fixed = fixJson(text); r = tryParse(fixed); if (ok(r, isArray)) { const s = score(r); if (s > bestScore) { best = r; bestScore = s; } if (s >= 10) return r; } } // 5. 返回最佳结果 if (best) return best; // 6. 最后尝试:取第一个 { 到最后一个 } 之间的内容 const firstBrace = str.indexOf('{'); const lastBrace = str.lastIndexOf('}'); if (!isArray && firstBrace !== -1 && lastBrace > firstBrace) { const chunk = str.slice(firstBrace, lastBrace + 1); r = tryParse(chunk) || tryParse(fixJson(chunk)); if (ok(r, isArray)) return r; } return null; } export { extractJson }; // ==================== 4. 存储管理 ==================== /** 获取扩展设置 */ const getSettings = () => { const e = extension_settings[EXT_ID] ||= {}; e.storyOutline ||= { enabled: true }; return e; }; /** 获取剧情大纲存储 */ function getOutlineStore() { if (!chat_metadata) return null; const ext = chat_metadata.extensions ||= {}, lwb = ext[EXT_ID] ||= {}; return lwb.storyOutline ||= { mapData: null, stage: 0, deviationScore: 0, simulationTarget: 5, playerLocation: '家', outlineData: { meta: null, world: null, outdoor: null, indoor: null, sceneSetup: null, strangers: null, contacts: null }, dataChecked: { meta: true, world: true, outdoor: true, indoor: true, sceneSetup: true, strangers: false, contacts: false, characterContactSms: false } }; } /** 全局/通讯设置读写 */ const getGlobalSettings = () => getStore(STORAGE_KEYS.global, { apiUrl: '', apiKey: '', model: '', mode: 'assist' }); const saveGlobalSettings = s => setStore(STORAGE_KEYS.global, s); const getCommSettings = () => ({ historyCount: 50, npcPosition: 0, npcOrder: 100, stream: false, ...getStore(STORAGE_KEYS.comm, {}) }); const saveCommSettings = s => setStore(STORAGE_KEYS.comm, s); /** 获取角色卡信息 */ function getCharInfo() { const ctx = getContext(), char = ctx.characters?.[ctx.characterId]; return { name: char?.name || char?.data?.name || char?.avatar || '角色卡', desc: String((char?.description ?? char?.data?.description ?? '') || '').trim() || '{{description}}' }; } /** 获取角色卡短信历史 */ function getCharSmsHistory() { if (!chat_metadata) return null; const root = chat_metadata.LittleWhiteBox_StoryOutline ||= {}; const h = root.characterContactSmsHistory ||= { messages: [], summarizedCount: 0, summaries: {} }; h.messages ||= []; h.summarizedCount ||= 0; h.summaries ||= {}; return h; } // ==================== 5. LLM调用 ==================== const STREAM_DONE_EVT = 'xiaobaix_streaming_completed'; let streamLlmQueue = Promise.resolve(); function createStreamingWaiter(sessionId, timeoutMs = 180000) { let done = false; let timer = null; let handler = null; const cleanup = () => { if (done) return; done = true; try { if (timer) clearTimeout(timer); } catch { } try { eventSource.removeListener?.(STREAM_DONE_EVT, handler); } catch { } }; const promise = new Promise((resolve, reject) => { handler = (payload) => { if (!payload || payload.sessionId !== sessionId) return; cleanup(); resolve(String(payload.finalText ?? '')); }; timer = setTimeout(() => { cleanup(); reject(new Error('Streaming timeout')); }, timeoutMs); try { eventSource.on?.(STREAM_DONE_EVT, handler); } catch (e) { cleanup(); reject(e); } }); return { promise, cleanup }; } /** 调用LLM */ async function callLLM(promptOrMsgs, useRaw = false) { const { apiUrl, apiKey, model } = getGlobalSettings(); const useStream = !!getCommSettings()?.stream; const normalize = r => { if (r == null) return ''; if (typeof r === 'string') return r; if (typeof r === 'object') { if (r.data && typeof r.data === 'object') return normalize(r.data); if (typeof r.text === 'string') return r.text; if (typeof r.response === 'string') return r.response; const inner = r.content?.trim?.() || r.reasoning_content?.trim?.() || r.choices?.[0]?.message?.content?.trim?.() || r.choices?.[0]?.message?.reasoning_content?.trim?.() || null; if (inner != null) return String(inner); return safe(() => JSON.stringify(r)) || String(r); } return String(r); }; const baseOpts = { lock: 'on' }; if (!useStream) baseOpts.nonstream = 'true'; if (apiUrl?.trim()) Object.assign(baseOpts, { api: 'openai', apiurl: apiUrl.trim(), ...(apiKey && { apipassword: apiKey }), ...(model && { model }) }); if (!useStream) { const opts = { ...baseOpts }; if (useRaw) { const messages = Array.isArray(promptOrMsgs) ? promptOrMsgs : [{ role: 'user', content: String(promptOrMsgs || '').trim() }]; const roleMap = { user: 'user', assistant: 'assistant', system: 'sys' }; const topParts = messages .filter(m => m?.role && typeof m.content === 'string' && m.content.trim()) .map(m => { const role = roleMap[m.role] || m.role; return `${role}={${m.content}}`; }); const topParam = topParts.join(';'); opts.top = topParam; const raw = await streamingGeneration.xbgenrawCommand(opts, ''); const text = normalize(raw).trim(); if (isDebug()) { try { console.groupCollapsed('[StoryOutline] callLLM(useRaw via xbgenrawCommand)'); console.log('opts.top.length', topParam.length); console.log('raw', raw); console.log('normalized.length', text.length); console.groupEnd(); } catch { } } return text; } opts.as = 'user'; opts.position = 'history'; return normalize(await streamingGeneration.xbgenCommand(opts, promptOrMsgs)).trim(); } const runStreaming = async () => { const sessionId = 'xb10'; const waiter = createStreamingWaiter(sessionId); const opts = { ...baseOpts, id: sessionId }; try { if (useRaw) { const messages = Array.isArray(promptOrMsgs) ? promptOrMsgs : [{ role: 'user', content: String(promptOrMsgs || '').trim() }]; const roleMap = { user: 'user', assistant: 'assistant', system: 'sys' }; const topParts = messages .filter(m => m?.role && typeof m.content === 'string' && m.content.trim()) .map(m => { const role = roleMap[m.role] || m.role; return `${role}={${m.content}}`; }); opts.top = topParts.join(';'); await streamingGeneration.xbgenrawCommand(opts, ''); return (await waiter.promise).trim(); } opts.as = 'user'; opts.position = 'history'; await streamingGeneration.xbgenCommand(opts, promptOrMsgs); return (await waiter.promise).trim(); } finally { waiter.cleanup(); } }; streamLlmQueue = streamLlmQueue.then(runStreaming, runStreaming); return streamLlmQueue; } /** 调用LLM并解析JSON */ async function callLLMJson({ messages, useRaw = true, isArray = false, validate }) { try { const result = await callLLM(messages, useRaw); if (isDebug()) { try { const s = String(result ?? ''); console.groupCollapsed('[StoryOutline] callLLMJson'); console.log({ useRaw, isArray, length: s.length }); console.log('result.head', s.slice(0, 500)); console.log('result.tail', s.slice(Math.max(0, s.length - 500))); console.groupEnd(); } catch { } } const parsed = extractJson(result, isArray); if (isDebug()) { try { console.groupCollapsed('[StoryOutline] extractJson'); console.log('parsed', parsed); console.log('validate', !!(parsed && validate?.(parsed))); console.groupEnd(); } catch { } } if (parsed && validate(parsed)) return parsed; } catch { } return null; } // ==================== 6. 世界书操作 ==================== /** 获取角色卡绑定的世界书 */ async function getCharWorldbooks() { const ctx = getContext(), char = ctx.characters?.[ctx.characterId]; if (!char) return []; const books = [], primary = char.data?.extensions?.world; if (primary && world_names?.includes(primary)) books.push(primary); (world_info?.charLore || []).find(e => e.name === char.avatar)?.extraBooks?.forEach(b => { if (world_names?.includes(b) && !books.includes(b)) books.push(b); }); return books; } /** 根据UID查找条目 */ async function findEntry(uid) { const uidNum = parseInt(uid, 10); if (isNaN(uidNum)) return null; for (const book of await getCharWorldbooks()) { const data = await loadWorldInfo(book); if (data?.entries?.[uidNum]) return { bookName: book, entry: data.entries[uidNum], uidNumber: uidNum, worldData: data }; } return null; } /** 根据名称搜索条目 */ async function searchEntry(name) { const nl = (name || '').toLowerCase().trim(); for (const book of await getCharWorldbooks()) { const data = await loadWorldInfo(book); if (!data?.entries) continue; for (const [uid, entry] of Object.entries(data.entries)) { const keys = Array.isArray(entry.key) ? entry.key : []; if (keys.some(k => { const kl = (k || '').toLowerCase().trim(); return kl === nl || kl.includes(nl) || nl.includes(kl); })) return { uid: String(uid), bookName: book, entry }; } } return null; } // ==================== 7. 剧情注入 ==================== /** 获取可见洋葱层级 */ const getVisibleLayers = stage => ['L1_The_Veil', 'L2_The_Distortion', 'L3_The_Law', 'L4_The_Agent', 'L5_The_Axiom'].slice(0, Math.min(Math.max(0, stage), 3) + 2); /** 格式化剧情数据为提示词 */ function formatOutlinePrompt() { const store = getOutlineStore(); if (!store?.outlineData) return ""; const { outlineData: d, dataChecked: c, playerLocation } = store, stage = store.stage ?? 0; let text = "## Story Outline (剧情数据)\n\n", has = false; // 世界真相 if (c?.meta && d.meta?.truth) { has = true; text += "### 世界真相 (World Truth)\n> 注意:以下信息仅供生成逻辑参考,不可告知玩家。\n"; if (d.meta.truth.background) text += `* 背景真相: ${d.meta.truth.background}\n`; const dr = d.meta.truth.driver; if (dr) { if (dr.source) text += `* 驱动: ${dr.source}\n`; if (dr.target_end) text += `* 目的: ${dr.target_end}\n`; if (dr.tactic) text += `* 当前手段: ${dr.tactic}\n`; } // 当前气氛 const atm = d.meta.atmosphere?.current; if (atm) { if (atm.environmental) text += `* 当前气氛: ${atm.environmental}\n`; if (atm.npc_attitudes) text += `* NPC态度: ${atm.npc_attitudes}\n`; } const onion = d.meta.onion_layers || d.meta.truth.onion_layers; if (onion) { text += "* 当前可见层级:\n"; getVisibleLayers(stage).forEach(k => { const l = onion[k]; if (!l || !Array.isArray(l) || !l.length) return; const name = k.replace(/_/g, ' - '); l.forEach(i => { text += ` - [${name}] ${i.desc}: ${i.logic}\n`; }); }); } text += "\n"; } // 世界资讯 if (c?.world && d.world?.news?.length) { has = true; text += "### 世界资讯 (News)\n"; d.world.news.forEach(n => { text += `* ${n.title}: ${n.content}\n`; }); text += "\n"; } // 环境信息 let mapC = "", locNode = null; if (c?.outdoor && d.outdoor) { if (d.outdoor.description) mapC += `> 大地图环境: ${d.outdoor.description}\n`; if (playerLocation && d.outdoor.nodes?.length) locNode = d.outdoor.nodes.find(n => n.name === playerLocation); } if (!locNode && c?.indoor && d.indoor?.nodes?.length && playerLocation) locNode = d.indoor.nodes.find(n => n.name === playerLocation); const indoorMap = (c?.indoor && playerLocation && d.indoor && typeof d.indoor === 'object' && !Array.isArray(d.indoor)) ? d.indoor[playerLocation] : null; const locText = indoorMap?.description || locNode?.info || ''; if (playerLocation && locText) mapC += `\n> 当前地点 (${playerLocation}):\n${locText}\n`; if (c?.indoor && d.indoor && !locNode && !indoorMap && d.indoor.description) { mapC += d.indoor.name ? `\n> 当前地点: ${d.indoor.name}\n` : "\n> 局部区域:\n"; mapC += `${d.indoor.description}\n`; } if (mapC) { has = true; text += `### 环境信息 (Environment)\n${mapC}\n`; } // 周边人物 let charC = ""; if (c?.contacts && d.contacts?.length) { charC += "* 联络人:\n"; d.contacts.forEach(p => charC += ` - ${p.name}${p.location ? ` @ ${p.location}` : ''}: ${p.info || ''}\n`); } if (c?.strangers && d.strangers?.length) { charC += "* 陌路人:\n"; d.strangers.forEach(p => charC += ` - ${p.name}${p.location ? ` @ ${p.location}` : ''}: ${p.info || ''}\n`); } if (charC) { has = true; text += `### 周边人物 (Characters)\n${charC}\n`; } // 当前剧情 if (c?.sceneSetup && d.sceneSetup) { const ss = d.sceneSetup.sideStory || d.sceneSetup.side_story || d.sceneSetup; if (ss && (ss.Facade || ss.Undercurrent)) { has = true; text += "### 当前剧情 (Current Scene)\n"; if (ss.Facade) text += `* 表现: ${ss.Facade}\n`; if (ss.Undercurrent) text += `* 暗流: ${ss.Undercurrent}\n`; text += "\n"; } } // 角色卡短信 if (c?.characterContactSms) { const { name: charName } = getCharInfo(), hist = getCharSmsHistory(); const sums = hist?.summaries || {}, sumKeys = Object.keys(sums).filter(k => k !== '_count').sort((a, b) => a - b); const msgs = hist?.messages || [], sc = hist?.summarizedCount || 0, rem = msgs.slice(sc); if (sumKeys.length || rem.length) { has = true; text += `### ${charName}短信记录\n`; if (sumKeys.length) text += `[摘要] ${sumKeys.map(k => sums[k]).join(';')}\n`; if (rem.length) text += rem.map(m => `${m.type === 'sent' ? '{{user}}' : charName}:${m.text}`).join('\n') + "\n"; text += "\n"; } } return has ? text.trim() : ""; } /** 确保剧情大纲Prompt存在 */ function ensurePrompt() { if (!promptManager) return false; let prompt = promptManager.getPromptById(STORY_OUTLINE_ID); if (!prompt) { promptManager.addPrompt({ identifier: STORY_OUTLINE_ID, name: '剧情地图', role: 'system', content: '', system_prompt: false, marker: false, extension: true }, STORY_OUTLINE_ID); prompt = promptManager.getPromptById(STORY_OUTLINE_ID); } const char = promptManager.activeCharacter; if (!char) return true; const order = promptManager.getPromptOrderForCharacter(char); const exists = order.some(e => e.identifier === STORY_OUTLINE_ID); if (!exists) { const idx = order.findIndex(e => e.identifier === 'charDescription'); order.splice(idx !== -1 ? idx : 0, 0, { identifier: STORY_OUTLINE_ID, enabled: true }); } else { const entry = order.find(e => e.identifier === STORY_OUTLINE_ID); if (entry && !entry.enabled) entry.enabled = true; } promptManager.render?.(false); return true; } /** 更新剧情大纲Prompt内容 */ function updatePromptContent() { if (!promptManager) return; if (!getSettings().storyOutline?.enabled) { removePrompt(); return; } ensurePrompt(); const store = getOutlineStore(), prompt = promptManager.getPromptById(STORY_OUTLINE_ID); if (!prompt) return; const { dataChecked } = store || {}; const hasAny = dataChecked && Object.values(dataChecked).some(v => v === true); prompt.content = (!hasAny || !store) ? '' : (formatOutlinePrompt() || ''); promptManager.render?.(false); } /** 移除剧情大纲Prompt */ function removePrompt() { if (!promptManager) return; const prompts = promptManager.serviceSettings?.prompts; if (prompts) { const idx = prompts.findIndex(p => p?.identifier === STORY_OUTLINE_ID); if (idx !== -1) prompts.splice(idx, 1); } const orders = promptManager.serviceSettings?.prompt_order; if (orders) orders.forEach(cfg => { if (cfg?.order) { const idx = cfg.order.findIndex(e => e?.identifier === STORY_OUTLINE_ID); if (idx !== -1) cfg.order.splice(idx, 1); } }); promptManager.render?.(false); } /** 设置ST预设事件监听 */ function setupSTEvents() { if (presetCleanup) return; const onChanged = () => { if (getSettings().storyOutline?.enabled) setTimeout(() => { ensurePrompt(); updatePromptContent(); }, 100); }; const onExport = preset => { if (!preset) return; if (preset.prompts) { const i = preset.prompts.findIndex(p => p?.identifier === STORY_OUTLINE_ID); if (i !== -1) preset.prompts.splice(i, 1); } if (preset.prompt_order) preset.prompt_order.forEach(c => { if (c?.order) { const i = c.order.findIndex(e => e?.identifier === STORY_OUTLINE_ID); if (i !== -1) c.order.splice(i, 1); } }); }; eventSource.on(st_event_types.OAI_PRESET_CHANGED_AFTER, onChanged); eventSource.on(st_event_types.OAI_PRESET_EXPORT_READY, onExport); presetCleanup = () => { try { eventSource.removeListener(st_event_types.OAI_PRESET_CHANGED_AFTER, onChanged); } catch { } try { eventSource.removeListener(st_event_types.OAI_PRESET_EXPORT_READY, onExport); } catch { } }; } const injectOutline = () => updatePromptContent(); // ==================== 8. iframe通讯 ==================== /** 发送消息到iframe */ function postFrame(payload) { const iframe = document.getElementById("xiaobaix-story-outline-iframe"); if (!iframe?.contentWindow || !frameReady) { pendingMsgs.push(payload); return; } postToIframe(iframe, payload, "LittleWhiteBox"); } const flushPending = () => { if (!frameReady) return; const f = document.getElementById("xiaobaix-story-outline-iframe"); pendingMsgs.forEach(p => { if (f) postToIframe(f, p, "LittleWhiteBox"); }); pendingMsgs = []; }; /** 发送设置到iframe */ function sendSettings() { const store = getOutlineStore(), { name: charName, desc: charDesc } = getCharInfo(); postFrame({ type: "LOAD_SETTINGS", globalSettings: getGlobalSettings(), commSettings: getCommSettings(), stage: store?.stage ?? 0, deviationScore: store?.deviationScore ?? 0, simulationTarget: store?.simulationTarget ?? 5, playerLocation: store?.playerLocation ?? '家', dataChecked: store?.dataChecked || {}, outlineData: store?.outlineData || {}, promptConfig: getPromptConfigPayload?.(), characterCardName: charName, characterCardDescription: charDesc, characterContactSmsHistory: getCharSmsHistory() }); } const loadAndSend = () => { const s = getOutlineStore(); if (s?.mapData) postFrame({ type: "LOAD_MAP_DATA", mapData: s.mapData }); sendSettings(); }; function sendSimStateOnly() { const store = getOutlineStore(); postFrame({ type: "LOAD_SETTINGS", commSettings: getCommSettings(), stage: store?.stage ?? 0, deviationScore: store?.deviationScore ?? 0, simulationTarget: store?.simulationTarget ?? 5, playerLocation: store?.playerLocation ?? '家', }); } // ==================== 9. 请求处理器 ==================== const reply = (type, reqId, data) => postFrame({ type, requestId: reqId, ...data }); const replyErr = (type, reqId, err) => reply(type, reqId, { error: err }); /** 获取当前气氛 */ function getAtmosphere(store) { return store?.outlineData?.meta?.atmosphere?.current || null; } function getCommonPromptVars(extra = {}) { const store = getOutlineStore(); const comm = getCommSettings(); const mode = getGlobalSettings().mode || 'story'; const playerLocation = store?.playerLocation || store?.outlineData?.playerLocation || '未知'; return { storyOutline: formatOutlinePrompt(), historyCount: comm.historyCount || 50, mode, stage: store?.stage || 0, deviationScore: store?.deviationScore || 0, simulationTarget: store?.simulationTarget ?? 5, playerLocation, currentAtmosphere: getAtmosphere(store), existingContacts: Array.isArray(store?.outlineData?.contacts) ? store.outlineData.contacts : [], existingStrangers: Array.isArray(store?.outlineData?.strangers) ? store.outlineData.strangers : [], ...(extra || {}), }; } /** 合并世界推演数据 */ function mergeSimData(orig, upd) { if (!upd) return orig; const r = JSON.parse(JSON.stringify(orig || {})); const um = upd?.meta || {}, ut = um.truth || upd?.truth, uo = um.onion_layers || ut?.onion_layers; const ua = um.atmosphere || upd?.atmosphere, utr = um.trajectory || upd?.trajectory; r.meta = r.meta || {}; r.meta.truth = r.meta.truth || {}; if (ut?.driver?.tactic) r.meta.truth.driver = { ...r.meta.truth.driver, tactic: ut.driver.tactic }; if (uo) { ['L1_The_Veil', 'L2_The_Distortion', 'L3_The_Law', 'L4_The_Agent', 'L5_The_Axiom'].forEach(l => { const v = uo[l]; if (Array.isArray(v) && v.length) { r.meta.onion_layers = r.meta.onion_layers || {}; r.meta.onion_layers[l] = v; } }); if (r.meta.truth?.onion_layers) delete r.meta.truth.onion_layers; } if (um.user_guide || upd?.user_guide) r.meta.user_guide = um.user_guide || upd.user_guide; // 更新 atmosphere if (ua) { r.meta.atmosphere = ua; } // 更新 trajectory if (utr) { r.meta.trajectory = utr; } if (upd?.world) r.world = upd.world; if (upd?.maps?.outdoor) { r.maps = r.maps || {}; r.maps.outdoor = r.maps.outdoor || {}; if (upd.maps.outdoor.description) r.maps.outdoor.description = upd.maps.outdoor.description; if (Array.isArray(upd.maps.outdoor.nodes)) { const on = r.maps.outdoor.nodes || []; upd.maps.outdoor.nodes.forEach(n => { const i = on.findIndex(x => x.name === n.name); if (i >= 0) on[i] = { ...n }; else on.push(n); }); r.maps.outdoor.nodes = on; } } return r; } function tickSimCountdown(store) { if (!store) return; const prevRaw = Number(store.simulationTarget); const prev = Number.isFinite(prevRaw) ? prevRaw : 5; const next = prev - 1; store.simulationTarget = next; store.updatedAt = Date.now(); saveMetadataDebounced?.(); sendSimStateOnly(); if (prev > 0 && next <= 0) { try { processCommands?.('/echo 该进行世界推演啦!'); } catch { } } } // 验证器 const V = { sum: o => o?.summary, npc: o => o?.name && o?.aliases, arr: o => Array.isArray(o), scene: o => !!o?.review?.deviation && !!(o?.local_map || o?.scene_setup?.local_map), lscene: o => !!(o?.side_story?.Incident && o?.side_story?.Facade && o?.side_story?.Undercurrent), inv: o => typeof o?.invite === 'boolean' && o?.reply, sms: o => typeof o?.reply === 'string' && o.reply.length > 0, wg1: d => !!d && typeof d === 'object', // 只要是对象就行,后续会 normalize wg2: d => !!((d?.world && (d?.maps || d?.world?.maps)?.outdoor) || (d?.outdoor && d?.inside)), wga: d => !!((d?.world && d?.maps?.outdoor) || d?.outdoor), ws: d => !!d, w: o => !!o && typeof o === 'object', lm: o => !!o?.inside?.name && !!o?.inside?.description }; function normalizeStep2Maps(data) { if (!data || typeof data !== 'object') return data; if (data.maps || data?.world?.maps) return data; if (!data.outdoor && !data.inside) return data; const out = { ...data }; out.maps = { outdoor: data.outdoor, inside: data.inside }; if (!out.world || typeof out.world !== 'object') out.world = { news: [] }; delete out.outdoor; delete out.inside; return out; } // --- 处理器 --- async function handleFetchModels({ apiUrl, apiKey }) { try { let models = []; if (!apiUrl) { for (const ep of ['/api/backends/chat-completions/models', '/api/openai/models']) { try { const r = await fetch(ep, { headers: { 'Content-Type': 'application/json' } }); if (r.ok) { const j = await r.json(); models = (j.data || j || []).map(m => m.id || m.name || m).filter(m => typeof m === 'string'); if (models.length) break; } } catch { } } if (!models.length) throw new Error('无法从酒馆获取模型列表'); } else { const h = { 'Content-Type': 'application/json', ...(apiKey && { Authorization: `Bearer ${apiKey}` }) }; const r = await fetch(apiUrl.replace(/\/$/, '') + '/models', { headers: h }); if (!r.ok) throw new Error(`HTTP ${r.status}`); const j = await r.json(); models = (j.data || j || []).map(m => m.id || m.name || m).filter(m => typeof m === 'string'); } postFrame({ type: "FETCH_MODELS_RESULT", models }); } catch (e) { postFrame({ type: "FETCH_MODELS_RESULT", error: e.message }); } } async function handleTestConn({ apiUrl, apiKey, model }) { try { if (!apiUrl) { for (const ep of ['/api/backends/chat-completions/status', '/api/openai/models', '/api/backends/chat-completions/models']) { try { if ((await fetch(ep, { headers: { 'Content-Type': 'application/json' } })).ok) { postFrame({ type: "TEST_CONN_RESULT", success: true, message: `连接成功${model ? ` (模型: ${model})` : ''}` }); return; } } catch { } } throw new Error('无法连接到酒馆API'); } const h = { 'Content-Type': 'application/json', ...(apiKey && { Authorization: `Bearer ${apiKey}` }) }; if (!(await fetch(apiUrl.replace(/\/$/, '') + '/models', { headers: h })).ok) throw new Error('连接失败'); postFrame({ type: "TEST_CONN_RESULT", success: true, message: `连接成功${model ? ` (模型: ${model})` : ''}` }); } catch (e) { postFrame({ type: "TEST_CONN_RESULT", success: false, message: `连接失败: ${e.message}` }); } } async function handleCheckUid({ uid, requestId }) { const num = parseInt(uid, 10); if (!uid?.trim() || isNaN(num)) return replyErr("CHECK_WORLDBOOK_UID_RESULT", requestId, isNaN(num) ? 'UID必须是数字' : '请输入有效的UID'); const books = await getCharWorldbooks(); if (!books.length) return replyErr("CHECK_WORLDBOOK_UID_RESULT", requestId, '当前角色卡没有绑定世界书'); for (const book of books) { const data = await loadWorldInfo(book), entry = data?.entries?.[num]; if (entry) { const keys = Array.isArray(entry.key) ? entry.key : []; if (!keys.length) return replyErr("CHECK_WORLDBOOK_UID_RESULT", requestId, `在「${book}」中找到条目 UID ${uid},但没有主要关键字`); return reply("CHECK_WORLDBOOK_UID_RESULT", requestId, { primaryKeys: keys, worldbook: book, comment: entry.comment || '' }); } } replyErr("CHECK_WORLDBOOK_UID_RESULT", requestId, `在角色卡绑定的世界书中未找到 UID 为 ${uid} 的条目`); } async function handleSendSms({ requestId, contactName, worldbookUid, userMessage, chatHistory, summarizedCount }) { try { const ctx = getContext(), userName = name1 || ctx.name1 || '用户'; let charContent = '', existSum = {}, sc = summarizedCount || 0; if (worldbookUid === CHAR_CARD_UID) { charContent = getCharInfo().desc; const h = getCharSmsHistory(); existSum = h?.summaries || {}; sc = summarizedCount ?? h?.summarizedCount ?? 0; } else if (worldbookUid) { const e = await findEntry(worldbookUid); if (e?.entry) { const c = e.entry.content || '', si = c.indexOf('[SMS_HISTORY_START]'); charContent = si !== -1 ? c.substring(0, si).trim() : c; const [s, ed] = [c.indexOf('[SMS_HISTORY_START]'), c.indexOf('[SMS_HISTORY_END]')]; if (s !== -1 && ed !== -1) { const p = safe(() => JSON.parse(c.substring(s + 19, ed).trim())); const si = p?.find?.(i => typeof i === 'string' && i.startsWith('SMS_summary:')); if (si) existSum = safe(() => JSON.parse(si.substring(12))) || {}; } } } let histText = ''; const sumKeys = Object.keys(existSum).filter(k => k !== '_count').sort((a, b) => a - b); if (sumKeys.length) histText = `[之前的对话摘要] ${sumKeys.map(k => existSum[k]).join(';')}\n\n`; if (chatHistory?.length > 1) { const msgs = chatHistory.slice(sc, -1); if (msgs.length) histText += msgs.map(m => `${m.type === 'sent' ? userName : contactName}:${m.text}`).join('\n'); } const msgs = buildSmsMessages(getCommonPromptVars({ contactName, userName, smsHistoryContent: buildSmsHistoryContent(histText), userMessage, characterContent: charContent })); const parsed = await callLLMJson({ messages: msgs, validate: V.sms }); reply('SMS_RESULT', requestId, parsed?.reply ? { reply: parsed.reply } : { error: '生成回复失败,请调整重试' }); } catch (e) { replyErr('SMS_RESULT', requestId, `生成失败: ${e.message}`); } } async function handleLoadSmsHistory({ worldbookUid }) { if (worldbookUid === CHAR_CARD_UID) { const h = getCharSmsHistory(); return postFrame({ type: 'LOAD_SMS_HISTORY_RESULT', worldbookUid, messages: h?.messages || [], summarizedCount: h?.summarizedCount || 0 }); } const store = getOutlineStore(), contact = store?.outlineData?.contacts?.find(c => c.worldbookUid === worldbookUid); if (contact?.smsHistory?.messages?.length) return postFrame({ type: 'LOAD_SMS_HISTORY_RESULT', worldbookUid, messages: contact.smsHistory.messages, summarizedCount: contact.smsHistory.summarizedCount || 0 }); const e = await findEntry(worldbookUid); let msgs = []; if (e?.entry) { const c = e.entry.content || '', [s, ed] = [c.indexOf('[SMS_HISTORY_START]'), c.indexOf('[SMS_HISTORY_END]')]; if (s !== -1 && ed !== -1) { const p = safe(() => JSON.parse(c.substring(s + 19, ed).trim())); p?.forEach?.(i => { if (typeof i === 'string' && !i.startsWith('SMS_summary:')) { const idx = i.indexOf(':'); if (idx > 0) msgs.push({ type: i.substring(0, idx) === '{{user}}' ? 'sent' : 'received', text: i.substring(idx + 1) }); } }); } } postFrame({ type: 'LOAD_SMS_HISTORY_RESULT', worldbookUid, messages: msgs, summarizedCount: 0 }); } async function handleSaveSmsHistory({ worldbookUid, messages, contactName, summarizedCount }) { if (worldbookUid === CHAR_CARD_UID) { const h = getCharSmsHistory(); if (!h) return; h.messages = Array.isArray(messages) ? messages : []; h.summarizedCount = summarizedCount || 0; if (!h.messages.length) { h.summarizedCount = 0; h.summaries = {}; } saveMetadataDebounced?.(); return; } const e = await findEntry(worldbookUid); if (!e) return; const { bookName, entry: en, worldData } = e; let c = en.content || ''; const cn = contactName || en.key?.[0] || '角色'; let existSum = ''; const [s, ed] = [c.indexOf('[SMS_HISTORY_START]'), c.indexOf('[SMS_HISTORY_END]')]; if (s !== -1 && ed !== -1) { const p = safe(() => JSON.parse(c.substring(s + 19, ed).trim())); existSum = p?.find?.(i => typeof i === 'string' && i.startsWith('SMS_summary:')) || ''; c = c.substring(0, s).trimEnd() + c.substring(ed + 17); } if (messages?.length) { const sc = summarizedCount || 0, simp = messages.slice(sc).map(m => `${m.type === 'sent' ? '{{user}}' : cn}:${m.text}`); const arr = existSum ? [existSum, ...simp] : simp; c = c.trimEnd() + `\n\n[SMS_HISTORY_START]\n${JSON.stringify(arr)}\n[SMS_HISTORY_END]`; } en.content = c.trim(); await saveWorldInfo(bookName, worldData); } async function handleCompressSms({ requestId, worldbookUid, messages, contactName, summarizedCount }) { const sc = summarizedCount || 0; try { const ctx = getContext(), userName = name1 || ctx.name1 || '用户'; let e = null, existSum = {}; if (worldbookUid === CHAR_CARD_UID) { const h = getCharSmsHistory(); existSum = h?.summaries || {}; const keep = 4, toEnd = Math.max(sc, (messages?.length || 0) - keep); if (toEnd <= sc) return replyErr('COMPRESS_SMS_RESULT', requestId, '没有足够的新消息需要总结'); const toSum = (messages || []).slice(sc, toEnd); if (toSum.length < 2) return replyErr('COMPRESS_SMS_RESULT', requestId, '需要至少2条消息才能进行总结'); const convText = toSum.map(m => `${m.type === 'sent' ? userName : contactName}:${m.text}`).join('\n'); const sumKeys = Object.keys(existSum).filter(k => k !== '_count').sort((a, b) => a - b); const existText = sumKeys.map(k => `${k}. ${existSum[k]}`).join('\n'); const parsed = await callLLMJson({ messages: buildSummaryMessages(getCommonPromptVars({ existingSummaryContent: buildExistingSummaryContent(existText), conversationText: convText })), validate: V.sum }); const sum = parsed?.summary?.trim?.(); if (!sum) return replyErr('COMPRESS_SMS_RESULT', requestId, 'ECHO:总结生成出错,请重试'); const nextK = Math.max(0, ...Object.keys(existSum).filter(k => k !== '_count').map(k => parseInt(k, 10)).filter(n => !isNaN(n))) + 1; existSum[String(nextK)] = sum; if (h) { h.messages = Array.isArray(messages) ? messages : (h.messages || []); h.summarizedCount = toEnd; h.summaries = existSum; saveMetadataDebounced?.(); } return reply('COMPRESS_SMS_RESULT', requestId, { summary: sum, newSummarizedCount: toEnd }); } e = await findEntry(worldbookUid); if (e?.entry) { const c = e.entry.content || '', [s, ed] = [c.indexOf('[SMS_HISTORY_START]'), c.indexOf('[SMS_HISTORY_END]')]; if (s !== -1 && ed !== -1) { const p = safe(() => JSON.parse(c.substring(s + 19, ed).trim())); const si = p?.find?.(i => typeof i === 'string' && i.startsWith('SMS_summary:')); if (si) existSum = safe(() => JSON.parse(si.substring(12))) || {}; } } const keep = 4, toEnd = Math.max(sc, messages.length - keep); if (toEnd <= sc) return replyErr('COMPRESS_SMS_RESULT', requestId, '没有足够的新消息需要总结'); const toSum = messages.slice(sc, toEnd); if (toSum.length < 2) return replyErr('COMPRESS_SMS_RESULT', requestId, '需要至少2条消息才能进行总结'); const convText = toSum.map(m => `${m.type === 'sent' ? userName : contactName}:${m.text}`).join('\n'); const sumKeys = Object.keys(existSum).filter(k => k !== '_count').sort((a, b) => a - b); const existText = sumKeys.map(k => `${k}. ${existSum[k]}`).join('\n'); const parsed = await callLLMJson({ messages: buildSummaryMessages(getCommonPromptVars({ existingSummaryContent: buildExistingSummaryContent(existText), conversationText: convText })), validate: V.sum }); const sum = parsed?.summary?.trim?.(); if (!sum) return replyErr('COMPRESS_SMS_RESULT', requestId, 'ECHO:总结生成出错,请重试'); const newSc = toEnd; if (e) { const { bookName, entry: en, worldData } = e; let c = en.content || ''; const cn = contactName || en.key?.[0] || '角色'; const [s, ed] = [c.indexOf('[SMS_HISTORY_START]'), c.indexOf('[SMS_HISTORY_END]')]; if (s !== -1 && ed !== -1) c = c.substring(0, s).trimEnd() + c.substring(ed + 17); const nextK = Math.max(0, ...Object.keys(existSum).filter(k => k !== '_count').map(k => parseInt(k, 10)).filter(n => !isNaN(n))) + 1; existSum[String(nextK)] = sum; const rem = messages.slice(toEnd).map(m => `${m.type === 'sent' ? '{{user}}' : cn}:${m.text}`); const arr = [`SMS_summary:${JSON.stringify(existSum)}`, ...rem]; c = c.trimEnd() + `\n\n[SMS_HISTORY_START]\n${JSON.stringify(arr)}\n[SMS_HISTORY_END]`; en.content = c.trim(); await saveWorldInfo(bookName, worldData); } reply('COMPRESS_SMS_RESULT', requestId, { summary: sum, newSummarizedCount: newSc }); } catch (e) { replyErr('COMPRESS_SMS_RESULT', requestId, `压缩失败: ${e.message}`); } } async function handleCheckStrangerWb({ requestId, strangerName }) { const r = await searchEntry(strangerName); postFrame({ type: 'CHECK_STRANGER_WORLDBOOK_RESULT', requestId, found: !!r, ...(r && { worldbookUid: r.uid, worldbook: r.bookName, entryName: r.entry.comment || r.entry.key?.[0] || strangerName }) }); } async function handleGenNpc({ requestId, strangerName, strangerInfo }) { try { const comm = getCommSettings(); const ctx = getContext(), char = ctx.characters?.[ctx.characterId]; if (!char) return replyErr('GENERATE_NPC_RESULT', requestId, '未找到当前角色卡'); const primary = char.data?.extensions?.world; if (!primary || !world_names?.includes(primary)) return replyErr('GENERATE_NPC_RESULT', requestId, '角色卡未绑定世界书,请先绑定世界书'); const msgs = buildNpcGenerationMessages(getCommonPromptVars({ strangerName, strangerInfo: strangerInfo || '(无描述)' })); const npc = await callLLMJson({ messages: msgs, validate: V.npc }); if (!npc?.name) return replyErr('GENERATE_NPC_RESULT', requestId, 'NPC 生成失败:无法解析 JSON 数据'); const wd = await loadWorldInfo(primary); if (!wd) return replyErr('GENERATE_NPC_RESULT', requestId, `无法加载世界书: ${primary}`); const { createWorldInfoEntry } = await import("../../../../../world-info.js"); const newE = createWorldInfoEntry(primary, wd); if (!newE) return replyErr('GENERATE_NPC_RESULT', requestId, '创建世界书条目失败'); Object.assign(newE, { key: npc.aliases || [npc.name], comment: npc.name, content: formatNpcToWorldbookContent(npc), constant: false, selective: true, disable: false, position: typeof comm.npcPosition === 'number' ? comm.npcPosition : 0, order: typeof comm.npcOrder === 'number' ? comm.npcOrder : 100 }); await saveWorldInfo(primary, wd, true); reply('GENERATE_NPC_RESULT', requestId, { success: true, npcData: npc, worldbookUid: String(newE.uid), worldbook: primary }); } catch (e) { replyErr('GENERATE_NPC_RESULT', requestId, `生成失败: ${e.message}`); } } async function handleExtractStrangers({ requestId, existingContacts, existingStrangers }) { try { const msgs = buildExtractStrangersMessages(getCommonPromptVars({ existingContacts: existingContacts || [], existingStrangers: existingStrangers || [] })); const data = await callLLMJson({ messages: msgs, isArray: true, validate: V.arr }); if (!Array.isArray(data)) return replyErr('EXTRACT_STRANGERS_RESULT', requestId, '提取失败:无法解析 JSON 数据'); const strangers = data.filter(s => s?.name).map(s => ({ name: s.name, avatar: s.name[0] || '?', color: '#' + Math.floor(Math.random() * 0xffffff).toString(16).padStart(6, '0'), location: s.location || '未知', info: s.info || '' })); reply('EXTRACT_STRANGERS_RESULT', requestId, { success: true, strangers }); } catch (e) { replyErr('EXTRACT_STRANGERS_RESULT', requestId, `提取失败: ${e.message}`); } } async function handleSceneSwitch({ requestId, prevLocationName, prevLocationInfo, targetLocationName, targetLocationType, targetLocationInfo, playerAction }) { try { const store = getOutlineStore(); const msgs = buildSceneSwitchMessages(getCommonPromptVars({ prevLocationName: prevLocationName || '未知地点', prevLocationInfo: prevLocationInfo || '', targetLocationName: targetLocationName || '未知地点', targetLocationType: targetLocationType || 'sub', targetLocationInfo: targetLocationInfo || '', playerAction: playerAction || '' })); const data = await callLLMJson({ messages: msgs, validate: V.scene }); if (!data || !V.scene(data)) return replyErr('SCENE_SWITCH_RESULT', requestId, '场景生成失败:无法解析 JSON 数据'); const delta = data.review?.deviation?.score_delta || 0, old = store?.deviationScore || 0, newS = Math.min(100, Math.max(0, old + delta)); if (store) { store.deviationScore = newS; tickSimCountdown(store); } const lm = data.local_map || data.scene_setup?.local_map || null; reply('SCENE_SWITCH_RESULT', requestId, { success: true, sceneData: { review: data.review, localMap: lm, strangers: [], scoreDelta: delta, newScore: newS } }); } catch (e) { replyErr('SCENE_SWITCH_RESULT', requestId, `场景切换失败: ${e.message}`); } } async function handleExecSlash({ command }) { try { if (typeof command !== 'string') return; for (const line of command.split(/\r?\n/).map(l => l.trim()).filter(Boolean)) { if (/^\/(send|sendas|as)\b/i.test(line)) await processCommands(line); } } catch (e) { console.warn('[Story Outline] Slash command failed:', e); } } async function handleSendInvite({ requestId, contactName, contactUid, targetLocation, smsHistory }) { try { let charC = ''; if (contactUid) { const es = Object.values(world_info?.entries || world_info || {}); charC = es.find(e => e.uid?.toString() === contactUid.toString())?.content || ''; } const msgs = buildInviteMessages(getCommonPromptVars({ contactName, userName: name1 || '{{user}}', targetLocation, smsHistoryContent: buildSmsHistoryContent(smsHistory || ''), characterContent: charC })); const data = await callLLMJson({ messages: msgs, validate: V.inv }); if (typeof data?.invite !== 'boolean') return replyErr('SEND_INVITE_RESULT', requestId, '邀请处理失败:无法解析 JSON 数据'); reply('SEND_INVITE_RESULT', requestId, { success: true, inviteData: { accepted: data.invite, reply: data.reply, targetLocation } }); } catch (e) { replyErr('SEND_INVITE_RESULT', requestId, `邀请处理失败: ${e.message}`); } } async function handleGenLocalMap({ requestId, outdoorDescription }) { try { const msgs = buildLocalMapGenMessages(getCommonPromptVars({ outdoorDescription: outdoorDescription || '' })); const data = await callLLMJson({ messages: msgs, validate: V.lm }); if (!data?.inside) return replyErr('GENERATE_LOCAL_MAP_RESULT', requestId, '局部地图生成失败:无法解析 JSON 数据'); tickSimCountdown(getOutlineStore()); reply('GENERATE_LOCAL_MAP_RESULT', requestId, { success: true, localMapData: data.inside }); } catch (e) { replyErr('GENERATE_LOCAL_MAP_RESULT', requestId, `局部地图生成失败: ${e.message}`); } } async function handleRefreshLocalMap({ requestId, locationName, currentLocalMap, outdoorDescription }) { try { const store = getOutlineStore(); const msgs = buildLocalMapRefreshMessages(getCommonPromptVars({ locationName: locationName || store?.playerLocation || '未知地点', locationInfo: currentLocalMap?.description || '', currentLocalMap: currentLocalMap || null, outdoorDescription: outdoorDescription || '' })); const data = await callLLMJson({ messages: msgs, validate: V.lm }); if (!data?.inside) return replyErr('REFRESH_LOCAL_MAP_RESULT', requestId, '局部地图刷新失败:无法解析 JSON 数据'); tickSimCountdown(store); reply('REFRESH_LOCAL_MAP_RESULT', requestId, { success: true, localMapData: data.inside }); } catch (e) { replyErr('REFRESH_LOCAL_MAP_RESULT', requestId, `局部地图刷新失败: ${e.message}`); } } async function handleGenLocalScene({ requestId, locationName, locationInfo }) { try { const store = getOutlineStore(); const msgs = buildLocalSceneGenMessages(getCommonPromptVars({ locationName: locationName || store?.playerLocation || '未知地点', locationInfo: locationInfo || '' })); const data = await callLLMJson({ messages: msgs, validate: V.lscene }); if (!data || !V.lscene(data)) return replyErr('GENERATE_LOCAL_SCENE_RESULT', requestId, '局部剧情生成失败:无法解析 JSON 数据'); tickSimCountdown(store); const ssf = data.side_story || null; const intro = (ssf?.Incident || '').trim(); const ss = ssf ? { Facade: ssf.Facade || '', Undercurrent: ssf.Undercurrent || '' } : null; reply('GENERATE_LOCAL_SCENE_RESULT', requestId, { success: true, sceneSetup: { sideStory: ss, review: data.review || null }, introduce: intro, loc: locationName }); } catch (e) { replyErr('GENERATE_LOCAL_SCENE_RESULT', requestId, `局部剧情生成失败: ${e.message}`); } } async function handleGenWorld({ requestId, playerRequests }) { try { const mode = getGlobalSettings().mode || 'story', store = getOutlineStore(); // 递归查找函数 - 在任意层级找到目标键 const deepFind = (obj, key) => { if (!obj || typeof obj !== 'object') return null; if (obj[key] !== undefined) return obj[key]; for (const v of Object.values(obj)) { const found = deepFind(v, key); if (found !== null) return found; } return null; }; const normalizeStep1Data = (data) => { if (!data || typeof data !== 'object') return null; // 构建标准化结构,从任意位置提取数据 const result = { meta: {} }; // 提取 truth(可能在 meta.truth, data.truth, 或者 data 本身就是 truth) result.meta.truth = deepFind(data, 'truth') || (data.background && data.driver ? data : null) || { background: deepFind(data, 'background'), driver: deepFind(data, 'driver') }; // 提取 onion_layers result.meta.onion_layers = deepFind(data, 'onion_layers') || {}; // 统一洋葱层级为数组格式 ['L1_The_Veil', 'L2_The_Distortion', 'L3_The_Law', 'L4_The_Agent', 'L5_The_Axiom'].forEach(k => { const v = result.meta.onion_layers[k]; if (v && !Array.isArray(v) && typeof v === 'object') { result.meta.onion_layers[k] = [v]; } }); // 提取 atmosphere result.meta.atmosphere = deepFind(data, 'atmosphere') || { reasoning: '', current: { environmental: '', npc_attitudes: '' } }; // 提取 trajectory result.meta.trajectory = deepFind(data, 'trajectory') || { reasoning: '', ending: '' }; // 提取 user_guide result.meta.user_guide = deepFind(data, 'user_guide') || { current_state: '', guides: [] }; return result; }; // 辅助模式 if (mode === 'assist') { const msgs = buildWorldGenStep2Messages(getCommonPromptVars({ playerRequests, mode: 'assist' })); let wd = await callLLMJson({ messages: msgs, validate: V.wga }); wd = normalizeStep2Maps(wd); if (!wd?.maps?.outdoor || !Array.isArray(wd.maps.outdoor.nodes)) return replyErr('GENERATE_WORLD_RESULT', requestId, '生成失败:返回数据缺少地图节点'); if (store) { Object.assign(store, { stage: 0, deviationScore: 0, simulationTarget: randRange(3, 7) }); store.outlineData = { ...wd }; saveMetadataDebounced?.(); sendSimStateOnly(); } return reply('GENERATE_WORLD_RESULT', requestId, { success: true, worldData: wd }); } // Step 1 postFrame({ type: 'GENERATE_WORLD_STATUS', requestId, message: '正在构思世界大纲 (Step 1/2)...' }); const s1m = buildWorldGenStep1Messages(getCommonPromptVars({ playerRequests })); const s1d = normalizeStep1Data(await callLLMJson({ messages: s1m, validate: V.wg1 })); // 简化验证 - 只要有基本数据就行 if (!s1d?.meta) { return replyErr('GENERATE_WORLD_RESULT', requestId, 'Step 1 失败:无法解析大纲数据,请重试'); } step1Cache = { step1Data: s1d, playerRequests: playerRequests || '' }; // Step 2 postFrame({ type: 'GENERATE_WORLD_STATUS', requestId, message: 'Step 1 完成,1 秒后开始构建世界细节 (Step 2/2)...' }); await new Promise(r => setTimeout(r, 1000)); postFrame({ type: 'GENERATE_WORLD_STATUS', requestId, message: '正在构建世界细节 (Step 2/2)...' }); const s2m = buildWorldGenStep2Messages(getCommonPromptVars({ playerRequests, step1Data: s1d })); let s2d = await callLLMJson({ messages: s2m, validate: V.wg2 }); s2d = normalizeStep2Maps(s2d); if (s2d?.world?.maps && !s2d?.maps) { s2d.maps = s2d.world.maps; delete s2d.world.maps; } if (!s2d?.world || !s2d?.maps) return replyErr('GENERATE_WORLD_RESULT', requestId, 'Step 2 失败:无法生成有效的地图'); const final = { meta: s1d.meta, world: s2d.world, maps: s2d.maps, playerLocation: s2d.playerLocation }; step1Cache = null; if (store) { Object.assign(store, { stage: 0, deviationScore: 0, simulationTarget: randRange(3, 7) }); store.outlineData = final; saveMetadataDebounced?.(); sendSimStateOnly(); } reply('GENERATE_WORLD_RESULT', requestId, { success: true, worldData: final }); } catch (e) { replyErr('GENERATE_WORLD_RESULT', requestId, `生成失败: ${e.message}`); } } async function handleRetryStep2({ requestId }) { try { if (!step1Cache?.step1Data?.meta) return replyErr('GENERATE_WORLD_RESULT', requestId, 'Step 2 重试失败:缺少 Step 1 数据,请重新开始生成'); const store = getOutlineStore(), s1d = step1Cache.step1Data, pr = step1Cache.playerRequests || ''; postFrame({ type: 'GENERATE_WORLD_STATUS', requestId, message: '1 秒后重试构建世界细节 (Step 2/2)...' }); await new Promise(r => setTimeout(r, 1000)); postFrame({ type: 'GENERATE_WORLD_STATUS', requestId, message: '正在重试构建世界细节 (Step 2/2)...' }); const s2m = buildWorldGenStep2Messages(getCommonPromptVars({ playerRequests: pr, step1Data: s1d })); let s2d = await callLLMJson({ messages: s2m, validate: V.wg2 }); s2d = normalizeStep2Maps(s2d); if (s2d?.world?.maps && !s2d?.maps) { s2d.maps = s2d.world.maps; delete s2d.world.maps; } if (!s2d?.world || !s2d?.maps) return replyErr('GENERATE_WORLD_RESULT', requestId, 'Step 2 失败:无法生成有效的地图'); const final = { meta: s1d.meta, world: s2d.world, maps: s2d.maps, playerLocation: s2d.playerLocation }; step1Cache = null; if (store) { Object.assign(store, { stage: 0, deviationScore: 0, simulationTarget: randRange(3, 7) }); store.outlineData = final; saveMetadataDebounced?.(); sendSimStateOnly(); } reply('GENERATE_WORLD_RESULT', requestId, { success: true, worldData: final }); } catch (e) { replyErr('GENERATE_WORLD_RESULT', requestId, `Step 2 重试失败: ${e.message}`); } } async function handleSimWorld({ requestId, currentData, isAuto }) { try { const store = getOutlineStore(); const mode = getGlobalSettings().mode || 'story'; const msgs = buildWorldSimMessages(getCommonPromptVars({ currentWorldData: currentData || '{}' })); const data = await callLLMJson({ messages: msgs, validate: V.w }); if (!data || !V.w(data)) return replyErr('SIMULATE_WORLD_RESULT', requestId, mode === 'assist' ? '世界推演失败:无法解析 JSON 数据(需包含 world 或 maps 字段)' : '世界推演失败:无法解析 JSON 数据'); const orig = safe(() => JSON.parse(currentData)) || {}, merged = mergeSimData(orig, data); if (store) { store.stage = (store.stage || 0) + 1; store.simulationTarget = randRange(3, 7); saveMetadataDebounced?.(); sendSimStateOnly(); } reply('SIMULATE_WORLD_RESULT', requestId, { success: true, simData: merged, isAuto: !!isAuto }); } catch (e) { replyErr('SIMULATE_WORLD_RESULT', requestId, `推演失败: ${e.message}`); } } function handleSaveSettings(d) { if (d.globalSettings) saveGlobalSettings(d.globalSettings); if (d.commSettings) saveCommSettings(d.commSettings); const store = getOutlineStore(); if (store) { ['stage', 'deviationScore', 'simulationTarget', 'playerLocation'].forEach(k => { if (d[k] !== undefined) store[k] = d[k]; }); if (d.dataChecked) store.dataChecked = d.dataChecked; if (d.allData) store.outlineData = d.allData; store.updatedAt = Date.now(); saveMetadataDebounced?.(); } injectOutline(); try { StoryOutlineStorage?.set?.('settings', { globalSettings: getGlobalSettings(), commSettings: getCommSettings(), }); } catch { } } async function handleSavePrompts(d) { // Back-compat: full payload (old iframe) if (d?.promptConfig) { const payload = setPromptConfig?.(d.promptConfig, false) || d.promptConfig; try { await StoryOutlineStorage?.set?.('promptConfig', payload); } catch { } postFrame({ type: "PROMPT_CONFIG_UPDATED", promptConfig: getPromptConfigPayload?.() }); return; } // New: incremental update by key const key = d?.key; if (!key) return; let current = null; try { current = await StoryOutlineStorage?.get?.('promptConfig', null); } catch { } const next = (current && typeof current === 'object') ? { jsonTemplates: { ...(current.jsonTemplates || {}) }, promptSources: { ...(current.promptSources || {}) }, } : { jsonTemplates: {}, promptSources: {} }; if (d?.reset) { delete next.promptSources[key]; delete next.jsonTemplates[key]; } else { if (d?.prompt && typeof d.prompt === 'object') next.promptSources[key] = d.prompt; if ('jsonTemplate' in (d || {})) { if (d.jsonTemplate == null) delete next.jsonTemplates[key]; else next.jsonTemplates[key] = String(d.jsonTemplate ?? ''); } } const payload = setPromptConfig?.(next, false) || next; try { await StoryOutlineStorage?.set?.('promptConfig', payload); } catch { } postFrame({ type: "PROMPT_CONFIG_UPDATED", promptConfig: getPromptConfigPayload?.() }); } function handleSaveContacts(d) { const store = getOutlineStore(); if (!store) return; store.outlineData ||= {}; if (d.contacts) store.outlineData.contacts = d.contacts; if (d.strangers) store.outlineData.strangers = d.strangers; store.updatedAt = Date.now(); saveMetadataDebounced?.(); injectOutline(); } function handleSaveAllData(d) { const store = getOutlineStore(); if (store && d.allData) { store.outlineData = d.allData; if (d.playerLocation !== undefined) store.playerLocation = d.playerLocation; store.updatedAt = Date.now(); saveMetadataDebounced?.(); injectOutline(); } } function handleSaveCharSmsHistory(d) { const h = getCharSmsHistory(); if (!h) return; const sums = d?.summaries ?? d?.history?.summaries; if (!sums || typeof sums !== 'object' || Array.isArray(sums)) return; h.summaries = sums; saveMetadataDebounced?.(); injectOutline(); } // 处理器映射 const handlers = { FRAME_READY: () => { frameReady = true; flushPending(); loadAndSend(); }, CLOSE_PANEL: hideOverlay, SAVE_MAP_DATA: d => { const s = getOutlineStore(); if (s && d.mapData) { s.mapData = d.mapData; s.updatedAt = Date.now(); saveMetadataDebounced?.(); } }, GET_SETTINGS: sendSettings, SAVE_SETTINGS: handleSaveSettings, SAVE_PROMPTS: handleSavePrompts, SAVE_CONTACTS: handleSaveContacts, SAVE_ALL_DATA: handleSaveAllData, FETCH_MODELS: handleFetchModels, TEST_CONNECTION: handleTestConn, CHECK_WORLDBOOK_UID: handleCheckUid, SEND_SMS: handleSendSms, LOAD_SMS_HISTORY: handleLoadSmsHistory, SAVE_SMS_HISTORY: handleSaveSmsHistory, SAVE_CHAR_SMS_HISTORY: handleSaveCharSmsHistory, COMPRESS_SMS: handleCompressSms, CHECK_STRANGER_WORLDBOOK: handleCheckStrangerWb, GENERATE_NPC: handleGenNpc, EXTRACT_STRANGERS: handleExtractStrangers, SCENE_SWITCH: handleSceneSwitch, EXECUTE_SLASH_COMMAND: handleExecSlash, SEND_INVITE: handleSendInvite, GENERATE_WORLD: handleGenWorld, RETRY_WORLD_GEN_STEP2: handleRetryStep2, SIMULATE_WORLD: handleSimWorld, GENERATE_LOCAL_MAP: handleGenLocalMap, REFRESH_LOCAL_MAP: handleRefreshLocalMap, GENERATE_LOCAL_SCENE: handleGenLocalScene }; const handleMsg = (event) => { const iframe = document.getElementById("xiaobaix-story-outline-iframe"); if (!isTrustedMessage(event, iframe, "LittleWhiteBox-OutlineFrame")) return; const { data } = event; handlers[data.type]?.(data); }; // ==================== 10. UI管理 ==================== /** 指针拖拽 */ function setupDrag(el, { onStart, onMove, onEnd, shouldHandle }) { if (!el) return; let state = null; el.addEventListener('pointerdown', e => { if (shouldHandle && !shouldHandle()) return; e.preventDefault(); e.stopPropagation(); state = onStart(e); state.pointerId = e.pointerId; el.setPointerCapture(e.pointerId); }); el.addEventListener('pointermove', e => state && onMove(e, state)); const end = () => { if (!state) return; onEnd?.(state); try { el.releasePointerCapture(state.pointerId); } catch { } state = null; }; ['pointerup', 'pointercancel', 'lostpointercapture'].forEach(ev => el.addEventListener(ev, end)); } /** 创建Overlay */ function createOverlay() { if (overlayCreated) return; overlayCreated = true; document.body.appendChild($(buildOverlayHtml(IFRAME_PATH))[0]); const overlay = document.getElementById("xiaobaix-story-outline-overlay"), wrap = overlay.querySelector(".xb-so-frame-wrap"), iframe = overlay.querySelector("iframe"); const setPtr = v => iframe && (iframe.style.pointerEvents = v); // 拖拽 setupDrag(overlay.querySelector(".xb-so-drag-handle"), { shouldHandle: () => !isMobile(), onStart(e) { const r = wrap.getBoundingClientRect(), ro = overlay.getBoundingClientRect(); wrap.style.left = (r.left - ro.left) + 'px'; wrap.style.top = (r.top - ro.top) + 'px'; wrap.style.transform = ''; setPtr('none'); return { sx: e.clientX, sy: e.clientY, sl: parseFloat(wrap.style.left), st: parseFloat(wrap.style.top) }; }, onMove(e, s) { wrap.style.left = Math.max(0, Math.min(overlay.clientWidth - wrap.offsetWidth, s.sl + e.clientX - s.sx)) + 'px'; wrap.style.top = Math.max(0, Math.min(overlay.clientHeight - wrap.offsetHeight, s.st + e.clientY - s.sy)) + 'px'; }, onEnd: () => setPtr('') }); // 缩放 setupDrag(overlay.querySelector(".xb-so-resize-handle"), { shouldHandle: () => !isMobile(), onStart(e) { const r = wrap.getBoundingClientRect(), ro = overlay.getBoundingClientRect(); wrap.style.left = (r.left - ro.left) + 'px'; wrap.style.top = (r.top - ro.top) + 'px'; wrap.style.transform = ''; setPtr('none'); return { sx: e.clientX, sy: e.clientY, sw: wrap.offsetWidth, sh: wrap.offsetHeight, ratio: wrap.offsetWidth / wrap.offsetHeight }; }, onMove(e, s) { const dx = e.clientX - s.sx, dy = e.clientY - s.sy, delta = Math.abs(dx) > Math.abs(dy) ? dx : dy * s.ratio; let w = Math.max(400, Math.min(window.innerWidth * 0.95, s.sw + delta)), h = w / s.ratio; if (h > window.innerHeight * 0.9) { h = window.innerHeight * 0.9; w = h * s.ratio; } if (h < 300) { h = 300; w = h * s.ratio; } wrap.style.width = w + 'px'; wrap.style.height = h + 'px'; }, onEnd: () => setPtr('') }); // 移动端 setupDrag(overlay.querySelector(".xb-so-resize-mobile"), { shouldHandle: () => isMobile(), onStart(e) { setPtr('none'); return { sy: e.clientY, sh: wrap.offsetHeight }; }, onMove(e, s) { wrap.style.height = Math.max(44, Math.min(window.innerHeight * 0.9, s.sh + e.clientY - s.sy)) + 'px'; }, onEnd: () => setPtr('') }); // Guarded by isTrustedMessage (origin + source). // eslint-disable-next-line no-restricted-syntax window.addEventListener("message", handleMsg); } function updateLayout() { const wrap = document.querySelector(".xb-so-frame-wrap"); if (!wrap) return; const drag = document.querySelector(".xb-so-drag-handle"), resize = document.querySelector(".xb-so-resize-handle"), mobile = document.querySelector(".xb-so-resize-mobile"); if (isMobile()) { if (drag) drag.style.display = 'none'; if (resize) resize.style.display = 'none'; if (mobile) mobile.style.display = 'flex'; wrap.style.cssText = MOBILE_LAYOUT_STYLE; const fixedHeight = window.innerHeight * 0.4; wrap.style.height = Math.max(44, fixedHeight) + 'px'; wrap.style.top = '0px'; } else { if (drag) drag.style.display = 'block'; if (resize) resize.style.display = 'block'; if (mobile) mobile.style.display = 'none'; wrap.style.cssText = DESKTOP_LAYOUT_STYLE; } } function showOverlay() { if (!overlayCreated) createOverlay(); frameReady = false; const f = document.getElementById("xiaobaix-story-outline-iframe"); if (f) f.src = IFRAME_PATH; updateLayout(); $("#xiaobaix-story-outline-overlay").show(); } function hideOverlay() { $("#xiaobaix-story-outline-overlay").hide(); } let lastIsMobile = isMobile(); window.addEventListener('resize', () => { const nowIsMobile = isMobile(); if (nowIsMobile !== lastIsMobile) { lastIsMobile = nowIsMobile; updateLayout(); } }); // ==================== 11. 事件与初始化 ==================== let eventsRegistered = false; function addBtnToMsg(mesId) { if (!getSettings().storyOutline?.enabled) return; const msg = document.querySelector(`#chat .mes[mesid="${mesId}"]`); if (!msg || msg.querySelector('.xiaobaix-story-outline-btn')) return; const btn = document.createElement('div'); btn.className = 'mes_btn xiaobaix-story-outline-btn'; btn.title = '小白板'; btn.dataset.mesid = mesId; btn.innerHTML = ''; btn.addEventListener('click', e => { e.preventDefault(); e.stopPropagation(); if (!getSettings().storyOutline?.enabled) return; showOverlay(); loadAndSend(); }); if (window.registerButtonToSubContainer?.(mesId, btn)) return; msg.querySelector('.flex-container.flex1.alignitemscenter')?.appendChild(btn); } function initBtns() { if (!getSettings().storyOutline?.enabled) return; $("#chat .mes").each((_, el) => { const id = el.getAttribute("mesid"); if (id != null) addBtnToMsg(id); }); } function registerEvents() { if (eventsRegistered) return; eventsRegistered = true; initBtns(); events.on(event_types.CHAT_CHANGED, () => { setTimeout(initBtns, 80); setTimeout(injectOutline, 100); }); events.on(event_types.GENERATION_STARTED, injectOutline); const handler = d => setTimeout(() => { const id = d?.element ? $(d.element).attr("mesid") : d?.messageId; id == null ? initBtns() : addBtnToMsg(id); }, 50); events.onMany([ event_types.USER_MESSAGE_RENDERED, event_types.CHARACTER_MESSAGE_RENDERED, event_types.MESSAGE_RECEIVED, event_types.MESSAGE_UPDATED, event_types.MESSAGE_SWIPED, event_types.MESSAGE_EDITED ], handler); setupSTEvents(); } function cleanup() { events.cleanup(); eventsRegistered = false; $(".xiaobaix-story-outline-btn").remove(); hideOverlay(); overlayCreated = false; frameReady = false; pendingMsgs = []; window.removeEventListener("message", handleMsg); document.getElementById("xiaobaix-story-outline-overlay")?.remove(); removePrompt(); if (presetCleanup) { presetCleanup(); presetCleanup = null; } } // ==================== Toggle 监听(始终注册)==================== $(document).on("xiaobaix:storyOutline:toggle", (_e, enabled) => { if (enabled) { registerEvents(); initBtns(); injectOutline(); } else { cleanup(); } }); document.addEventListener('xiaobaixEnabledChanged', e => { if (!e?.detail?.enabled) { cleanup(); } else if (getSettings().storyOutline?.enabled) { registerEvents(); initBtns(); injectOutline(); } }); // ==================== 初始化 ==================== async function initPromptConfigFromServer() { try { const cfg = await StoryOutlineStorage?.get?.('promptConfig', null); if (!cfg) return; setPromptConfig?.(cfg, false); postFrame({ type: "PROMPT_CONFIG_UPDATED", promptConfig: getPromptConfigPayload?.() }); } catch { } } async function initSettingsFromServer() { try { const s = await StoryOutlineStorage?.get?.('settings', null); if (!s || typeof s !== 'object') return; if (s.globalSettings) saveGlobalSettings(s.globalSettings); if (s.commSettings) saveCommSettings(s.commSettings); } catch { } } jQuery(() => { if (!getSettings().storyOutline?.enabled) return; initSettingsFromServer(); initPromptConfigFromServer(); registerEvents(); setTimeout(injectOutline, 200); window.registerModuleCleanup?.('storyOutline', cleanup); }); export { cleanup };